Warhammer Mark of Chaos - Patch 1.3
Data: Giovedì, 30 novembre @ 23:57:11 CET
Categoria: Patch e Download


Disponibile una patch per Warhammer Mark of Chaos. Il titolo verrà distribuito su tutto il territorio nazionale a partire dal primo dicembre



La patch introduce miglioramenti in grado di incrementare la resa del titolo fin dalla prima installazione.

Download patch Warhammer Mark of Chaos 1.3



Warhammer: Mark of Chaos - Patch 1.3 Release Notes

Fixes

  • Text fixes in all language versions
  • Fixed a crash that occured after the second mission in Empire Chapter 1
  • Fixed a crash that occured after loading games in the single player campaign.

Warhammer: Mark of Chaos - Patch 1.2 Release Notes

New Features

  • Added some cool readouts for the Logitech G15 keyboard
  • Added a Flee button for the Command Panel to force flee your units any time. This involves the removal of the Attack button
  • Added item trade feature to the Tactical Map. Now you can drag and drop items from one hero to the other at the Alchemist. Usage: Drop the selected item to the hero's portrait
  • Replaced Disband button with a Sell button in the Barracks. Now you get half the gold when you sell a unit. Allows players to reconfigure their army easier and to make more gold early in the game

New Maps

  •  Emerge: 2v2 multiplayer reinforcements battle map
  • Hightower: 1v1 multiplayer siege battle map.
  • Stielstand: 1v1 multiplayer siege battle map
  • Struggle: 1v1 multiplayer reinforcements battle map
  • Two Hills: 1v1 multiplayer reinforcements battle map
  • Watch over Ford: 1v1 multiplayer normal battle map

Improvements

  • Added blood splash varieties and fixed some related bugs
  • Right-clicking on an offscreen unit banner jumps the camera to the unit
  • Improved many visual effects
  • Improved or fixed animations for the following units: Bloodletters, Daemon Prince, Dragon, Dwarf Stone Thrower, Giant, Griffon, Orc Boyz, Orc Warboss, Silver Helms, Troll, Warriors of Chaos Khorne, and Warriors of Chaos Undivided
  • Smaller UI fixes
  • Updated some sound
  • Updated some text
  • AI updates to units in single player mission
  • General game optimization (fog of war, Sky Globe, texture drawing and mesh)
  • General tuning on maps to make them a tad more challenging
  • General gold balancing for single player missions

Balance Changes

  • General
    Adjusted the price of many items. This was done for a couple reasons, first was to balance the economy some, and the other is to make overpowered champions cost prohibitive in the multiplayer sessions
  • Empire
    Knightly Orders attack speed increased by 10%
    Greatswords armor increased by 1.
    Greatswords attack speed increased by 10%.
    Pistoliers chance to hit increased.
    Pistoliers attack range increased by 2.
    Elector on Griffon now has mounted hero armor (vulnerable to ranged attacks).
    Elector on Griffon gold cost increased to 4000
  • Chaos
    Wyrdspawn attack speed increased
    Wyrdspawn attack range increased
    Spawn of Chaos attack speed increased
    Knights of Chaos gold cost increased to 200
    Marauder Chieftain gold cost reduced to 60
    Warriors of Chaos gold cost increased to 65
  • Skaven
    Rat Ogre health points decreased by 2
    Ringing the Bell: Discordant Tolling siege damage decreased to 33%, and cooldown reduced to 30 seconds
    Gutter Runners morale decreased to 100
    Rat Ogre morale reduced to 120
  • High Elves
    Ellyrian Reavers gold cost decreased to 130
    High Elf Archers fire arrow skill do less morale damage
    Prince on Dragon now has mounted hero armor (vulnerable to ranged attacks)
  • Orcs
    Troll healt points decreased by 2
    Goblins gold cost increased to 15
    Night Goblins morale increased to 88
    Night Goblin Spearthrowers morale increased to 88
    All goblin units weapon and armour upgrade cost increased






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